Even better, you can use the ANSII-standard LocalTime function, for both Windows and the Mac. Follow these steps:
1. Make a copy of the Clock.c and Clock.k files found in your ...:Key:Runtime:"Folder. Place the copies in your applications "sources" folder.
2. In YourProject.k comment out the line "Clock;" and add "Clock;" to the list of files under "include "SOURCES;";"
3. Modify your copy of Clock.k by adding the following method
GetTimeOfDay() external "ClockGetTimeOfDay";
4. Modify your copy of Clock.c by adding the following function:
void ClockGetTimeOfDay (key* the) { time_t now; struct tm *date; char *s now=time(NULL); date=localtime(&now); s=osctime(date); the[RESULT]=keyFromString(s); }